According to sfzformat.com, loop_crossfade should be supported in ARIA, but sforzando doesn't seem to like that opcode. I have seen a conversation on the old ARIA forum that seems to hint at the opcode not being implemented at all.
Nevertheless, as this is for my own curiosity (and my own crude SFZ parser), does anyone have any information on this opcode? How should be crossfading be done? Linear? Equal power? Should it take sample data from before the loopstart or mirror the data after the loop start? Or is all of that completely undefined?
Discussion on the SFZ implementation and opcodes available in the ARIA engine.
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